Enterprise VR
Warehouse Management VR Simulator
Trains staff on picking, scanning and safe handling; GPU instancing and occlusion culling keep the dense warehouse scene at VR frame rates.
An enterprise VR simulator that trains staff on warehouse operations and logistics workflows — picking, scanning, stacking and safe handling. I built the interactive task system with step-by-step scoring, the multiplayer-ready scene structure, and applied GPU instancing and occlusion culling to keep the dense warehouse environment performant in VR.
UnityOpenXRVR Interaction
Elsewhere